#ifndef ANIMATION_BINDER_H
#define ANIMATION_BINDER_H
#include "idbinder.h"
//在进行时间轴动画绑定时效率比IdBinder更好。更能够精准绑定对象

class AnimationBinder:public IdBinder
{
    Q_OBJECT
public:
    AnimationBinder(QObject* parent = NULL);
    ~AnimationBinder();
protected:
    BindDataList generateBindList() override;
    void initialPropertys() override;

};

#endif
